I am a Designer, Programmer and Artist specializing in the Unreal Engine.
Sunday, July 25th, 2010
I've had this idea floating around for a few days, finally got around to making it. (Click the pic for full size version)
Wednesday, January 13th, 2010
MSUC and Game Developer
Happy New Year everyone!
The phase 4 winners of the Make Something Unreal Contest have been announced, and Prometheus has won 2nd place for Best FPS Mod! With the release of the UDK I've been hard at work on the commercial version of the game, which I am hoping to release sometime this year.
Anyone who reads Game Developer magazine may notice a familiar name in this month's issue. I was asked to write a congratulatory article for 3D Buzz's book Mastering Unreal Technology Volume 1, which has won the 2009 Frontline Award for best book. The article appears on page 12. Congratulations 3D Buzz!
Friday, November 6th, 2009
"Prometheus" Available Now as Free Downloadable Game
Winner of multiple awards in $1 Million Intel Make Something Unreal Contest released today
November 6, 2009 – The Prometheus Team is proud to announce the immediate availability of Version 4.0 of its critically acclaimed and award-winning Unreal Tournament 3 mod, "Prometheus".
Thanks to the release of Epic Games' Unreal Development Kit, anyone can now download and play "Prometheus" without the need for any additional game to be installed.
Prometheus is a mission-based, single-player co-op game in the spirit of "Portal" and "Mirror's Edge". By using the Prometheus Device, players bend the laws of Einsteinian physics using the theory of quantum states, meaning that goals are accomplished by completing missions with your past, present and future selves. You'll need to keep your wits about you and your memory sharp in solving puzzles presented with this unique game play mechanic. Progression through the story introduces new challenges, with tasks increasing in difficulty, and a final dramatic conclusion questions present loyalties and even your own existence.
“Prometheus” Version 4.0 includes:
• A full circle storyline with three new levels
• New awards for tracking progress
• Additional custom textures, meshes and animations
• Bonus original weapon
• New custom layering music system and new voiceovers
• Seamless cutscenes
• New Epimetheus menu with active previews of individual quantum state histories
• Dramatic improvements to the quantum state character movement and firing accuracy
“Prometheus” is available for download through FilePlanet at www.fileplanet.com/promotions/mod/prometheus.aspx, and additional download mirrors will be posted on the UDK forums (www.udk.com/forums).
Fileplanet Page and Download Link
Beyond Unreal Download Link
Monday, October 26th, 2009
Prometheus in PC Gamer
Aaaaand another one. In addition to the November issue of PC Gamer UK, Prometheus earned a spot on Maude's Mods in the December issue of PC Gamer stateside. It's still the 2.1 release, which I'm not super proud of, but we always enjoy seeing our work recognized like this. :)
Wednesday, October 21st, 2009
Prometheus in PC Gamer UK
Prometheus has been mentioned in the November issue of PC Gamer UK. Pick up a copy and check it out!
Monday, October 19th, 2009
Dread Pirate Mapper
I knew I shouldn't have volunteered for the trial runs of the Prometheus device. Now my clones are everywhere, running amok...
"One of our members is Angel Modder, previously named angel mapper in the unreal community several years ago."
"Quick question, you mentioned Angel Modder, were you talking about Rachel Cordone?"
"No, before she took over
This would have been several years back
But we're thinking of the same alias
I didn't know him at the time, but apparently he decided to leave ut, but left his name and work to her
The ut modder "Angel mapper" has been several people over the past few years
he was the original person to use that name"
Thank you David Duncan, I needed a good laugh today.
Tuesday, September 1st, 2009
Prometheus v3 released!
Friday, May 15th, 2009
Prometheus v2 Released!
Monday, April 20th, 2009
Last night I saw Los Cronocrímenes, a Spanish film about time travel. If you haven't heard of this movie, I definitely recommend going out and buying or renting it (there's an English dubbed DVD, so no whining about subtitles). If Prometheus were turned into a movie, this would be it. My brain's fried a little bit. I'm going to go lay down.
Sunday, April 19th, 2009
Deja Vu All Over Again.
Hey you. Yeah, you. I know you're reading this site. Since you've been kind enough to check in on me, I thought I'd show my gratitude with a screenshot from the upcoming release of the newest version of Prometheus. I haven't posted this anywhere else, so you just keep it between you and me. ;)
Friday, April 17th, 2009
In The Not Too Distant Future!
Thursday, March 26th, 2009
On Wednesday I will be starting a new job with Ignition Entertainment here in Gainesville, Florida. Last Tuesday I left Oregon in a U-Haul with my boyfriend and drove 6 days and 3200 miles to our new home. It wasn't as dull as you'd think, but I'm definitely glad it's over. We moved into our apartment two days ago and had the internet connected today. There's still a lot of unpacking to do, but my desk and computer are set up, so I can start working on Prometheus again while I recover and wait to start work on the 1st. I'm pretty excited, it's good to be working with the Unreal Engine again professionally. And hopefully soon, more pictures from whatever Super Awesome Rachel Adventures I find in Florida. :)
Wednesday, February 18th, 2009
Prometheus Wins Phase 2!
Epic has announced the winners of Phase 2 of the Make Something Unreal Contest, and Prometheus has won 1st place! I would just like to thank Nathan Fulton, Mike Jones, Todd Agnello, Glenn Storm and Jos Hendriks for their contributions to the project. Here's looking forward to phase 3! :D
Here are the download links again if you haven't tried the mod out:
Friday, January 2nd, 2009
It's Reality Show Clip Time!
Sunday, October 19th, 2008
Prometheus Gameplay Video
For those of you who haven't downloaded and played my mod yet, I've put together a gameplay video featuring one of the levels included in the mod. It might be a bit confusing at first. Watch, then download! :)
Friday, October 17th, 2008
Welcome to Prometheus
To Our Valued Investors,
We at the Prometheus Project would like to thank you for your patience during this arduous Research & Development phase, and are pleased to announce that the device is ready for human test subjects. We would like to invite you to view a demonstration of Prometheus, and look forward to seeing you at our facility.
Rachel "Angel Mapper" Cordone - Designer, Programmer
Nathan Fulton - Character Modeler, Animator
Mike Jones - Audio Engineer
Todd Agnello - Voice Actor
Glenn "SuperApe" Storm - Quality Assurance
Jos "Sjosz" Hendriks - Quality Assurance
Tuesday, October 7th, 2008
Letter to Our Investors
We at the Prometheus Project would like to thank our investors for their patience during this arduous Research & Development phase, and proudly present the following progress report to reassure them that their funding has not been squandered.
We expect the device to be fully operational and ready for human test subjects next week.
Sunday, September 21st, 2008
Catching Up On Some Pictures
Monday, August 25th, 2008
Molested By An Orangutan
Well, let's see. Wednesday I was gang raped by goats, almost eaten by a tiger, tossed around by an elephant and then molested by an orangutan. I'd call it a good day. :) Nong Nooch gardens, one of the places I'd wanted to go to while I was in Thailand, is one of the regularly scheduled trips by the clinic. After we went shopping at the jewelry factory and souvenir shop (pics later), we went to the gardens.
First we got to feed the goats and horses, and I was punched in the face by the one on top of me:
But being able to hold one of the baby goats made up for it:
Next we saw an elephant show. They were very talented, shooting darts, basketball, bowling, riding around on carts and dancing. During the show three elephants actually made paintings right in front of us:
Well, I just had to buy the painting that the one closest to us made. The money goes to support elephants in Thailand.
Here's me with the elephant that did the painting.
And here's me being picked up by one:
After that I got my picture taken with a very grumpy tiger. They had to have me stand up a couple of times because it seemed like he was getting ready to turn and chew my head off.
Then, I was molested by an orangutan.
Here he is with his tongue in my ear.
And here we are frenching. Yeah baby!
Along the way back to the hotel we stopped by Silver Lake vineyard.
There are still a few more places in Thailand I'd like to visit before I leave, so get ready for more pics!